I'm also using Handbrake for converting my movies for all my Android-Devices. They are working perfectly on my Hero and on my new Nexus One.
These are my settings (Profile)
Container
MP4-File
Picture
- Width = 320 - 800 (choose what you prefer, I mostly chose 720)
- Keep Aspect Ratio = On
- Anamorphic = None
Video Filter
- Detelcine and Decomb = Default
- the rest only whenn needed. I chose 'Off'
Video
- Video Codec = H.264 (x264)
- Quality = Constant Quality RF22 (higher = smaller filesize but in loose of quality)
Audio
- Audio Code = AAC
- Mixdown = Stereo
- Samplerate = 44.1
- Bitrate 160
- DRC = 0
Advanced
insert this line in the settings field at the bottom and hit enter:
8x8dct=0:bframes=0:cabac=0:no-fast-pskip=1:analyse=all:weightb=0:me=umh
Project of the moment: Raspberry Pi wireless Pandora radio
Monday, February 22, 2010
Wednesday, February 17, 2010
Monday, February 15, 2010
Why Nexus One (Android) is better than the iPhone
Following the original nexus one reviews in Gizmodo and Engadget, I decided to do an updated review comparing it with iPhone 3GS. Basically whether you should switch to an Android device from an iPhone. Or if you're shopping for a new device, whether you should get an Android instead.
I wouldn't rehash the reviews that are already done on the web.
If you want some background on nexus one, check out the reviews on Gizmodo and Engadget
http://gizmodo.com/5443835/nexus-one-review
http://www.engadget.com/2010/01/04/nexus-one-review/
Please do note that the reviews above have an iPhone bias associated with them, i.e. doing things not the iPhone way is wrong.
I was a longtime iPhone users, I imported the original iPhone 2G from the States, and was part of the early jailbreaking/unlocking crowd. Back in the day, this was mostly a command line affair, unlike the current single click GUI solution.
Anyway, after using three successive iPhones (2G, 3G, 3GS), I started to notice the deficiencies with them, and the fact that they have largely been ignored by Apple.
Apple's method is to do things one way that satisfies 80% of its potential customers needs. For the remaining 20%, or for some people who wanted to do things a bit differently, it's basically tough luck.
Apple locks the device experience and allows zero customisation on its device with the intention of reducing complexities associated with the device.
This works, as evidently shown by the sales figure of iPhones .
However, customisations are essential to make sure a phone suits the user, instead of the users getting used to the idiosyncrasies of the phone. With the iPhone, I never felt that the phone fits me 100%, or do things the way I want it to. It's always around 80% there and no more, and there's nothing I can do to change that.
A few examples:
- A lack of multitasking
This is a big one, for most users this won't matter. However, in some situations, let's say you are chatting on the go, and you needed to check something on your browser, or you want to listen to streaming radio at the same time. On the iphone, this is not possible (sans jailbreaking and stuffing around with Backgrounder).
Or, let's say you are in the middle of your app and a call comes in, let's hope that you save often, or your app is smart enough to do so otherwise you'll lose everything you've done so far on the app.
- Lack of customisation
Don't like the stock keyboard? Wish you can type in numbers without switching screens? Keep looking. Wish you could change the sms app not to auto pop up everytime or to give you a different notification sound or to delete during the pop up. No way, jose. Want to display your upcoming appointments without going to the calendar app? Good luck. Want to turn off wifi, change brightness, turn on/off bluetooth without going through 10 clicks? You're out of luck.
I could go on, but I think you get the idea
- No notification system
Technically, there is one. However, it's an equivalent of a child crying for your attention and stopping everything that you do.
Working on a long email, or listening to music on your down time? Well, you better get used to the constant annoying pings and pop ups from all sources.
Android does this elegantly by showing up on the notification bar on the top.
Again, you can customise it so that it behaves like the iPhone if that's your cup of tea. Going back to the second point, the lack of customisation is sometimes embarrassing as some feature phones have more customisation options than the iPhone.
- No widget support
Want to quickly check the latest cinema time, while checking the latest tweet, news, and sms AT THE SAME TIME?
Try and see if you do all the things above in less than 15 seconds on an iPhone and without popping in and out of 10 different apps.
In Android, you can have all this in 1 screen, on your main screen, or just one sweep away.
Other example of widgets: media player, email, weather, appointments, and the list goes on.
- Too much control
One of a great thing about Android is the variety of the app. Basically almost everything on the app can be customised including the main screen. Apple forbids this so your iPhone will look the same with 10 million other iphone users out there.
You're basically stuck with what Apple gave you.
Apple also controls the apps that are being posted on the App store.
Let's say some dude came with a really cool way to read your sms on your iphone. Too bad, since it's duplicating the functionality that the iPhone SMS app already provides, you can't have it.
Basically, Apple exerts too much control over the app development community.
There are many more things, however the list above summarises most of the advantages of Android compared to the iPhone.
I may do another piece on this in the future when I have the time.
I wouldn't rehash the reviews that are already done on the web.
If you want some background on nexus one, check out the reviews on Gizmodo and Engadget
http://gizmodo.com/5443835/nexus-one-review
http://www.engadget.com/2010/01/04/nexus-one-review/
Please do note that the reviews above have an iPhone bias associated with them, i.e. doing things not the iPhone way is wrong.
I was a longtime iPhone users, I imported the original iPhone 2G from the States, and was part of the early jailbreaking/unlocking crowd. Back in the day, this was mostly a command line affair, unlike the current single click GUI solution.
Anyway, after using three successive iPhones (2G, 3G, 3GS), I started to notice the deficiencies with them, and the fact that they have largely been ignored by Apple.
Apple's method is to do things one way that satisfies 80% of its potential customers needs. For the remaining 20%, or for some people who wanted to do things a bit differently, it's basically tough luck.
Apple locks the device experience and allows zero customisation on its device with the intention of reducing complexities associated with the device.
This works, as evidently shown by the sales figure of iPhones .
However, customisations are essential to make sure a phone suits the user, instead of the users getting used to the idiosyncrasies of the phone. With the iPhone, I never felt that the phone fits me 100%, or do things the way I want it to. It's always around 80% there and no more, and there's nothing I can do to change that.
A few examples:
- A lack of multitasking
This is a big one, for most users this won't matter. However, in some situations, let's say you are chatting on the go, and you needed to check something on your browser, or you want to listen to streaming radio at the same time. On the iphone, this is not possible (sans jailbreaking and stuffing around with Backgrounder).
Or, let's say you are in the middle of your app and a call comes in, let's hope that you save often, or your app is smart enough to do so otherwise you'll lose everything you've done so far on the app.
- Lack of customisation
Don't like the stock keyboard? Wish you can type in numbers without switching screens? Keep looking. Wish you could change the sms app not to auto pop up everytime or to give you a different notification sound or to delete during the pop up. No way, jose. Want to display your upcoming appointments without going to the calendar app? Good luck. Want to turn off wifi, change brightness, turn on/off bluetooth without going through 10 clicks? You're out of luck.
I could go on, but I think you get the idea
- No notification system
Technically, there is one. However, it's an equivalent of a child crying for your attention and stopping everything that you do.
Working on a long email, or listening to music on your down time? Well, you better get used to the constant annoying pings and pop ups from all sources.
Android does this elegantly by showing up on the notification bar on the top.
Again, you can customise it so that it behaves like the iPhone if that's your cup of tea. Going back to the second point, the lack of customisation is sometimes embarrassing as some feature phones have more customisation options than the iPhone.
- No widget support
Want to quickly check the latest cinema time, while checking the latest tweet, news, and sms AT THE SAME TIME?
Try and see if you do all the things above in less than 15 seconds on an iPhone and without popping in and out of 10 different apps.
In Android, you can have all this in 1 screen, on your main screen, or just one sweep away.
Other example of widgets: media player, email, weather, appointments, and the list goes on.
- Too much control
One of a great thing about Android is the variety of the app. Basically almost everything on the app can be customised including the main screen. Apple forbids this so your iPhone will look the same with 10 million other iphone users out there.
You're basically stuck with what Apple gave you.
Apple also controls the apps that are being posted on the App store.
Let's say some dude came with a really cool way to read your sms on your iphone. Too bad, since it's duplicating the functionality that the iPhone SMS app already provides, you can't have it.
Basically, Apple exerts too much control over the app development community.
There are many more things, however the list above summarises most of the advantages of Android compared to the iPhone.
I may do another piece on this in the future when I have the time.
Tuesday, February 2, 2010
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